Expansion for Sharp Practice: Wargame Rules for Large Skirmishes in the Era of Black Powder, 1700 to 1865
Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios
- Players: 2–6 players
About Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios
Use this campaign booklet as a basis for any series of SYW games. Indeed, the scenarios can be used for any period to the end of the Horse and Musket period. Includes details of the Saxon army plus the usual sumptuous photos of the games and some unusual vignettes. —description from the publisher
- Released
- 2022
- Designer
- Charles S. Grant (II)
- Age
- 12+
Rules and prices
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Upload the rulebookRefighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios FAQ
How many players can play Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios?
Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios plays with 2–6 players.
What age is Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios for?
The recommended minimum age for Refighting History: Volume 10 – Saxon Army at Pirna 1756: A Series of What-If Scenarios is 12+.
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