Mad Science Foundation
- Players: 2–4 players
- Play time: 30–45 min
- BGG rating: 6.3
About Mad Science Foundation
Throughout the centuries, mad scientists have always encountered the same problem of very limited access to the dangerous resources they require. To solve this problem, the Mad Science Foundation was created. Now these "misunderstood geniuses" can finally get the access they need to the four vital building blocks of mad science: Lasers, Dark Matter, Cryptomium, and Sharks. Unfortunately, for each mad scientist who seeks "funding" from the Mad Science Foundation, there remains the unfortunate fact of life that mad scientists do not play well with others. In the quest for infamy, directors will be bribed, resources will be reallocated, spies will be dispatched, inventions will be sabotaged, and big, ominous buttons will be pressed with catastrophic results. Welcome to the Mad Science Foundation, where everyone is ready to stab you in the back with overly-elaborate backstabbing machines. At heart, Mad Science Foundation is a drafting game. You draft resources to craft wacky inventions and dispatch minions to help with your diabolical plans. Each round, one player controls the Crooked Director for that round. They then separate the available commodities into piles to be drafted. It's up to the scientist controlling the Director to determine the value of whatever resources are available and separate them into piles. Not all piles are created equal! Players then take turns selecting which pile of goodies to grab, with the Director's controller choosing last. Sizing up your competition is key! You know what they need; don't let them have it. Or give them two choices of equal terrible-ness! But each player also has a secret side objective that you may not figure out until it's too late... By crafting new inventions, you might be able to put together an engine of cards that eventually fuel themselves. Perpetual motion in our lifetime! Or perhaps you might stockpile valuable resources for later exploitation. It's all done with the altruistic goals of megalomania and personal glory in mind. What could go wrong?* The Mad Science Foundation is not responsible for stock market crashes, illegal dumping, or tears in the fabric of space-time.
- Released
- 2016
- Designers
- Sharang Biswas, Max Seidman
- Age
- 15+
- Best with
- 3 or 4 players (BGG community)
Rules and prices
Eko hasn't read this one yet
We don't have the Mad Science Foundation rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebookMad Science Foundation FAQ
How many players can play Mad Science Foundation?
Mad Science Foundation plays with 2–4 players.
What is the best player count for Mad Science Foundation?
BoardGameGeek community voters say Mad Science Foundation is best with 3 or 4 players (3 votes).
How long does Mad Science Foundation take to play?
A game of Mad Science Foundation takes 30–45 min.
What age is Mad Science Foundation for?
The recommended minimum age for Mad Science Foundation is 15+.
Playing Mad Science Foundation? Track it in Meepzy
Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.