GYM
- Players: 2–6 players
- Play time: 10–20 min
- BGG rating: 6.2
About GYM
Hook: Unique Team “Picking" (just like those gym class days!) with interesting strategy and manipulation during the event playing phase. In GYM, players play on 1 of 2 teams, which can accommodate 2, 4 or 6 players. There are 2 phases to the game. The "Pick" phase is just like Gym class! Each team member will choose a Kid from the line up to add to his hand. If a "brat" is acquired, a team member is allowed to influence which 4 (of the 6) events will be played in the next phase. In the "Play" phase, each team member will play a Kid to one of the 4 events on his turn. Playing Kids will also allow an "event action", which may manipulate player hands, Kid positions, and more. Playing a "brat" allows a team mate to reposition a Coach, which reduces chaos at an event, but also makes it more difficult to make changes to the roster. In the end, the team with the most cumulative points from the 4 events is the winner! Number 10 in the Pack O Game series.
- Released
- 2017
- Designer
- Chris Handy (I)
- Age
- 10+
- Best with
- 2 players (BGG community)
Rules and prices
Eko hasn't read this one yet
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Upload the rulebookGYM FAQ
How many players can play GYM?
GYM plays with 2–6 players.
What is the best player count for GYM?
BoardGameGeek community voters say GYM is best with 2 players (6 votes).
How long does GYM take to play?
A game of GYM takes 10–20 min.
What age is GYM for?
The recommended minimum age for GYM is 10+.
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