About Kriegbot Expansion
Includes new weapons, systems and skins to fight with, including but not limited to: Cluster Bombs, Infantry Pods, Electrolasers, UAVs, Super-steel Rams, Limpet Mines, and Thermal Lances. The Expansion also introduces a new type of card, the Powercore, which tracks your robot's battery level. Use your stored energy to activate the Powercore's special ability or to overcharge your electrical weaponry and unleash devastating attacks, but manage your energy levels wisely otherwise you might find your robot out of juice when you need it most. The Expansion also introduces infantry to the fray and provides rules allowing your pilots to fight on foot if their robot becomes crippled. Ten new scenarios are included which cover new ground including solitaire, pilot rescues, orbital insertions, free-for-alls and a post-apocalyptic campaign. Includes: 6 Extra Vehicle Figures 6 Power Core Cards 32 Design Cards 20 infantry, Mine, & UAV Tents Expansion Game Rules Science Behind the Game Kriegbot Errata
- Released
- 2009
- Designer
- Matt Eklund
Rules and prices
Eko hasn't read this one yet
We don't have the Kriegbot Expansion rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebookKriegbot Expansion FAQ
How many players can play Kriegbot Expansion?
Kriegbot Expansion plays with 2–6 players.
How long does Kriegbot Expansion take to play?
A game of Kriegbot Expansion takes 120 min.
Playing Kriegbot Expansion? Track it in Meepzy
Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.