Warfighter: A Chtorr Special Forces Card Game
- Players: 1–6 players
- Play time: 30–180 min
- BGG rating: 8.2
About Warfighter: A Chtorr Special Forces Card Game
The Chtorrans are here! You must assemble your Squad of Soldiers to clear them out with Fire, Cryo, and Conventional Weapons. This game takes place in the Modern era and is fully compatible with every other Warfighter Core game. Warfighter Chtorr looks to simplify the system by reducing the number of keywords and effects, while keeping the complexity and decision-making the series is known for. New features: Field Points! Chtorran bodies that haven't been cooked or exploded can be studies by the science team working with your Squad! Preserve their bodies by not using Explosive, Spray, or Fire Attacks to earn Field Points. Spend Field Points to Spark Skills or purchase new Equipment/Weapons mid-Mission with Radios to help with your fight against the alien threat. Your Weaponry matters! There are 3 types of Weapons in Chtorr: Fire, Ice, and Conventional. Starting with Fire, these Weapons offer a huge Defeat Cover (Pen) bonus but reduces the Hostile's available Field Points, they also come with very little Ammo, meaning you have to feather the trigger, and use Field Points to resupply more Fuel mid-Mission. Next is Ice, these Weapons do not inflict direct Wounds to Hostile cards, but instead place Slow counters. For each Slow Counter placed on a Hostile, Soldiers add 1 to their Attack and 1 to their Defeat Cover (Pen) rolls against that Hostile until the end of the turn. This means you can use Conventional Weaponry against Chtorr to preserve their Field Points! Finally, we have Conventional Weaponry, these Weapons don't have great Defeat Cover (Pen) roll bonuses, but they more than make up for that with quantity of Attacks! These Weapons can perform exponentially more Attacks than Fire or Cryo based Weaponry and most importantly, preserve the Hostile's Field Points! (Unless you Deploy your MG4's Bipod!) —description from the publisher
- Released
- 2024
- Designer
- Kevin Verssen
- Best with
- 1 player (BGG community)
Rules and prices
Eko hasn't read this one yet
We don't have the Warfighter: A Chtorr Special Forces Card Game rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebookWarfighter: A Chtorr Special Forces Card Game FAQ
How many players can play Warfighter: A Chtorr Special Forces Card Game?
Warfighter: A Chtorr Special Forces Card Game plays with 1–6 players.
What is the best player count for Warfighter: A Chtorr Special Forces Card Game?
BoardGameGeek community voters say Warfighter: A Chtorr Special Forces Card Game is best with 1 player (1 vote).
How long does Warfighter: A Chtorr Special Forces Card Game take to play?
A game of Warfighter: A Chtorr Special Forces Card Game takes 30–180 min.
Warfighter: A Chtorr Special Forces Card Game expansions
- Warfighter: Chtorr Campaign Expansion #1 – San Francisco, CA
- Warfighter: Chtorr Campaign Expansion #2 – Boulder, CO
- Warfighter: Chtorr Expansion #1 – Show Low, AZ
- Warfighter: Chtorr Expansion #2 – Gallup, NM
- Warfighter: Chtorr Expansion #3 – Load Up!
- Warfighter: Multi-Era Expansion #5 – Critical Hit Deck
Playing Warfighter: A Chtorr Special Forces Card Game? Track it in Meepzy
Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.