Expansion for Far Space Foundry
Extra Pilots: An Expansion for Far Space Foundry
- Players: 1–4 players
- Play time: 20–80 min
- BGG rating: 7.1
About Extra Pilots: An Expansion for Far Space Foundry
Extra Pilots: An Expansion for Far Space Foundry provides 6 additional neutral pilots for Far Space Foundry. These neutral pilots count as a "wild" faction; they'll go with any freighter. Each pilot has its own ability. This was included as a free stretch goal in the initial Kickstarter campaign for Far Space Foundry, but very likely will be available for purchase later. Components 6 neutral (white) Alien Pilot cards 2 instruction cards Neutral Pilot Abilities Mercenary — Whenever you use this pilot, you may bribe the dock master for free. Miner — Whenever you use this pilot, you may take 1 ore from the supply. Pirate — Whenever you use this pilot, you may move any number of items from one of your freighters to your others. Scavenger — Whenever you use this pilot, you may use the ability of any one alien in your discard. Specialist — Whenever you use this pilot, you may take the docking bay action twice. Thief — Whenever you use this pilot, you may take 1 credit from the supply.
- Released
- 2015
- Designer
- Dan Manfredini
- Age
- 13+
- Best with
- 4 players (BGG community)
Rules and prices
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Upload the rulebookExtra Pilots: An Expansion for Far Space Foundry FAQ
How many players can play Extra Pilots: An Expansion for Far Space Foundry?
Extra Pilots: An Expansion for Far Space Foundry plays with 1–4 players.
What is the best player count for Extra Pilots: An Expansion for Far Space Foundry?
BoardGameGeek community voters say Extra Pilots: An Expansion for Far Space Foundry is best with 4 players (2 votes).
How long does Extra Pilots: An Expansion for Far Space Foundry take to play?
A game of Extra Pilots: An Expansion for Far Space Foundry takes 20–80 min.
What age is Extra Pilots: An Expansion for Far Space Foundry for?
The recommended minimum age for Extra Pilots: An Expansion for Far Space Foundry is 13+.
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