Modern Tactics #1: Afghanistan
- Players: 1–2 players
- Play time: 60–300 min
- BGG rating: 8.3
About
Modern Tactics: Afghanistan is a platoon-level system for asymmetric combat (2006–2009). Alternating impulse play captures battlefield friction as coalition patrols trade actions with a nimble insurgency across villages, vineyards, compounds, and wadis. Spend impulses to move, fire, breach, rally, or call support—your opponent answers, action for action. Leaders extend command and steady morale; suppression and opportunity fire punish overexposure. Vehicles and air power slot cleanly into infantry fights: LAVs, MRAPs, tanks, mortars, off-board artillery, and gunships. Civilians, unknown contacts, IEDs, and rules of engagement keep the battlespace tense and human, rewarding careful positioning and measured tempo. The scenario set ranges from raids and convoy escorts to set-piece assaults. Game info: ~50 m per hex, turns of a few minutes; hex-and-counter with alternating impulses, leadership & morale, suppression, breaching, vehicles, OBA/air; scenario-driven.
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