Expansion for Supremacy: The Game of the Superpowers
Supremacy: High-Tech Edge for Conventional Forces
- Players: 4–6 players
- Play time: 360 min
- BGG rating: 5.9
About Supremacy: High-Tech Edge for Conventional Forces
This expansion sets adds high-tech power to conventional forces by adding new movement and combat features to armies and navies. You secretly research and develop high-tech edge on opponents before battle begins. You can also sell the new technologies to your allies. The high-tech advances reduce movement costs, leaving more resources for selling, building, or fighting. The expansion contains a deck of 40 Army cards and 40 Navy cards. Each card shows a Tech Level rating from one to five. Players must declare they are researching a specific technology and draw a random card from the army or navy deck at a cost of $200 Million per card. The player keeps the card secret until it is used in battle. Expands: Supremacy: The Game of the Superpowers
- Released
- 1989
- Designer
- Robert J. Simpson
- Age
- 12+
Rules and prices
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Upload the rulebookSupremacy: High-Tech Edge for Conventional Forces FAQ
How many players can play Supremacy: High-Tech Edge for Conventional Forces?
Supremacy: High-Tech Edge for Conventional Forces plays with 4–6 players.
How long does Supremacy: High-Tech Edge for Conventional Forces take to play?
A game of Supremacy: High-Tech Edge for Conventional Forces takes 360 min.
What age is Supremacy: High-Tech Edge for Conventional Forces for?
The recommended minimum age for Supremacy: High-Tech Edge for Conventional Forces is 12+.
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