Cruisers in Flames

Expansion for World in Flames

Cruisers in Flames

  • Players: 2–6 players
  • Play time: 240 min
  • BGG rating: 7.3

About Cruisers in Flames

Cruisers in Flames includes every light cruiser (CL) and anti aircraft cruiser (CLAA) of World War II. Now at last you can refight the Battle of the River Plate, Cape Spada and myriad other cruiser actions. Crusiers in Flames also includes minor country convoys and additional major power convoys and tankers allowing you to refight the Battle of the Atlantic and the Battle of the Pacific as it was meant to be fought. Cruisers in Flames includes 400 counters, rules and charts. (abridged from ADG website)

Released
2003
Designer
Harry Rowland
Age
12+
Best with
3, 4, 5 or 6 players (BGG community)

Rules and prices

Eko hasn't read this one yet

We don't have the Cruisers in Flames rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.

Upload the rulebook

Cruisers in Flames FAQ

How many players can play Cruisers in Flames?

Cruisers in Flames plays with 2–6 players.

What is the best player count for Cruisers in Flames?

BoardGameGeek community voters say Cruisers in Flames is best with 3, 4, 5 or 6 players (1 vote).

How long does Cruisers in Flames take to play?

A game of Cruisers in Flames takes 240 min.

What age is Cruisers in Flames for?

The recommended minimum age for Cruisers in Flames is 12+.

Playing Cruisers in Flames? Track it in Meepzy

Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.

Download on the App StoreGet it on Google Play