Possess Me, Satan

Possess Me, Satan

  • Players: 5–16 players
  • Play time: 20–60 min
  • BGG rating: 6.5

About Possess Me, Satan

In Possess Me, Satan, each ghost hunt is guided by your host and moderator, Satan. At the start of the game, one player takes on one of Satan’s powerful host roles, gaining special moderation abilities that can shape the flow of the night. Every other player is dealt a secret role card, becoming an Investigator, Evil Agent, Loner, or Chaotic character. Each with their own unique goals and abilities. Hidden among them, one unlucky soul has already been possessed, secretly becoming the Ghost. Whenever Satan “turns out the lights,” all players close their eyes as the night phase begins. One by one, Satan calls on players to activate their abilities, if they have one. Investigators gather clues and hunt for the possessed player. Evil Agents work in the shadows to protect the Ghost and mislead the group. Loners pursue their own secret objectives, often helping or hurting either side depending on what benefits them most. Chaotic roles have no true allegiance, living only to stir paranoia, confusion, and madness. And somewhere in the darkness, the Ghost chooses who lives… and who dies. When the lights come back on, Satan reveals who was killed during the night, if anyone. The surviving players, along with the dead, are free to share information, make accusations, and defend themselves. But in a game of lies, manipulation, and hidden agendas, can anyone truly be trusted? At any point during the day, the living players may call for an exorcism vote. If the majority agrees, the accused player is eliminated from the hunt. The Investigators win by identifying and exorcising the Ghost before it’s too late. The Ghost and its Evil Agents claim victory if its just the Ghost and one other player, or if only evil is left in the hunt. Loners win by completing their personal objectives, no matter who survives. Chaotics may not have a victory condition at all, but that rarely stops them from turning the table upside down. Use logic, deception, deduction, and your special abilities to survive the night… or become part of the haunting. —description from the publisher

Released
2026
Designers
Skyler Hardegree, Spencer Hardegree
Age
16+
Best with
6 players (BGG community)

Rules and prices

Eko hasn't read this one yet

We don't have the Possess Me, Satan rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.

Upload the rulebook

Possess Me, Satan FAQ

How many players can play Possess Me, Satan?

Possess Me, Satan plays with 5–16 players.

What is the best player count for Possess Me, Satan?

BoardGameGeek community voters say Possess Me, Satan is best with 6 players (5 votes).

How long does Possess Me, Satan take to play?

A game of Possess Me, Satan takes 20–60 min.

What age is Possess Me, Satan for?

The recommended minimum age for Possess Me, Satan is 16+.

Playing Possess Me, Satan? Track it in Meepzy

Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.

Download on the App StoreGet it on Google Play