Expansion for Impulse
Impulse: Brake for Launch
- Players: 2–6 players
- Play time: 30–60 min
- BGG rating: 6.0
About Impulse: Brake for Launch
In Impulse: Brake for Launch, an expansion for Impulse that can be played with or without the All Your Base expansion, players build and transport fighter wings and deploy combat cards to turn the tide of battle in their favor. Battles can occur in spaces when wings are carried by transports into enemy-patrolled territory, drawing in cruisers from gates surrounding. Wings can be sent on circuitous missions resulting in multiple battles, if they survive the route. Brake for Launch is a conflict-oriented add-on for players who want cinematic space battles and more of them. Wings hit specific types of targets in combat. Missiles add casualty decisions in an expanded multi-step combat sequence. Combat cards with tangential effects make the full outcome of conflicts difficult to foresee.
- Released
- 2017
- Designer
- Carl Chudyk
- Age
- 14+
- Best with
- 3 players (BGG community)
Rules and prices
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Upload the rulebookImpulse: Brake for Launch FAQ
How many players can play Impulse: Brake for Launch?
Impulse: Brake for Launch plays with 2–6 players.
What is the best player count for Impulse: Brake for Launch?
BoardGameGeek community voters say Impulse: Brake for Launch is best with 3 players (2 votes).
How long does Impulse: Brake for Launch take to play?
A game of Impulse: Brake for Launch takes 30–60 min.
What age is Impulse: Brake for Launch for?
The recommended minimum age for Impulse: Brake for Launch is 14+.
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