Homeworlds

Homeworlds

  • Players: 2–6 players
  • Play time: 15–60 min
  • BGG rating: 7.5

About Homeworlds

In the game of Homeworlds, you take on the role of a space-faring civilization that has become embroiled in an epic, galaxy-wide struggle between good and evil. Good civilizations try to work together to eradicate evil, while evil civilizations crave only senseless destruction — but which players are good and which are evil? That's the ultimate question in this game of strategy, psychology, and diplomacy. Stepping back from the setting, Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war in which you try to destroy your opponent's homeworld before their space fleet reaches yours. Originally, Homeworlds was played with a full sixty-pyramid ("classic icehouse") game set and could be played with 2–6 people. Multi-player Sinister Homeworlds and two-player Binary Homeworlds (Andy Looney's preferred variant) remove the good/evil roles, leaving the game as a perfect information abstract strategy game. In 2020, the standalone game Homeworlds was released, with this being the original two-player Binary Homeworlds variant rules. This edition of the game contains 36 pyramids in four colors that each provide specific powers in the game: red for attack, yellow for movement, green for growth, and blue for transformation. Using just 36 pyramids, Homeworlds is actually a 4X (expand, explore, exploit, exterminate) conquest game. This game is also included in Pyramid Arcade. Homeworlds FAQ

Released
2001
Designer
John Cooper
Age
10+
Best with
2 players (BGG community)

Rules and prices

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Homeworlds FAQ

How many players can play Homeworlds?

Homeworlds plays with 2–6 players.

What is the best player count for Homeworlds?

BoardGameGeek community voters say Homeworlds is best with 2 players (21 votes).

How long does Homeworlds take to play?

A game of Homeworlds takes 15–60 min.

What age is Homeworlds for?

The recommended minimum age for Homeworlds is 10+.

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