SundayQuest Adventures: Volume 2

Expansion for Advanced Heroquest

SundayQuest Adventures: Volume 2

  • Players: 2–5 players
  • Play time: 60–240 min
  • BGG rating: 5.8

About SundayQuest Adventures: Volume 2

This small print expansion pack includes 12 Quests that were originally released on he Ye Olde Inn's companion Facebook group. It continues where Wizards of Morcar left off. It is assumed that players will have completed and be familiar with Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde and Wizards of Morcar expansion packs to the original game. On occasion the Quests will also dabble with elements taken from the U.S. version of the game system's two additional expansion packs: The Mage in the Mirror and the Frozen Horror.

Released
2021
Designer
Giles McNeill
Age
10+

Rules and prices

Eko hasn't read this one yet

We don't have the SundayQuest Adventures: Volume 2 rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.

Upload the rulebook

SundayQuest Adventures: Volume 2 FAQ

How many players can play SundayQuest Adventures: Volume 2?

SundayQuest Adventures: Volume 2 plays with 2–5 players.

How long does SundayQuest Adventures: Volume 2 take to play?

A game of SundayQuest Adventures: Volume 2 takes 60–240 min.

What age is SundayQuest Adventures: Volume 2 for?

The recommended minimum age for SundayQuest Adventures: Volume 2 is 10+.

Playing SundayQuest Adventures: Volume 2? Track it in Meepzy

Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.

Download on the App StoreGet it on Google Play