Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790

Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790

  • Players: 2–4 players
  • Play time: 180 min
  • BGG rating: 8.0

About Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790

"Maurice" is a delightful combination of tabletop miniatures rules for historical and fictional battles, a limitless campaign system that requires virtually no math or paperwork, and a role-playing game in which the “characters” are officers, units, and armies, whose personalities you create, and whose fates you manage from battle to battle across wars and decades. The game play is driven by the action cards, which are used to activate forces and to modify those actions. Each card has the potential to do more than one thing, but can only ever be used for a single thing at any given time. The game is played in alternating rounds. The active player first chooses whether or not volleys will be fired by both sides. Then he decides whether to play a card for its event, or activate a group of units to march, rally, charge, or bombard. To activate a force a number of cards need to be discarded for their "span" number based on the distance from the commander to the force. The action also determines how many new cards may be drawn, the more vigorous action the fewer cards. Or he could also choose to pass and draw more cards. A group of units depends on their physical proximity, type, and formation. An additional card may be played to modify an action. The passive player might have interrupt cards that enable him to inject complications into the active player’s action. The game continues until one side’s army morale breaks. If neither side’s army morale breaks before the game runs out of cards, then night has fallen without a decisive victory.

Released
2012
Designer
Sam A. Mustafa
Age
12+
Best with
2 or 4 players (BGG community)

Rules and prices

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Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 FAQ

How many players can play Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790?

Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 plays with 2–4 players.

What is the best player count for Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790?

BoardGameGeek community voters say Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 is best with 2 or 4 players (5 votes).

How long does Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 take to play?

A game of Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 takes 180 min.

What age is Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 for?

The recommended minimum age for Maurice: War in an Age of Gentlemen and Philosophers – 1690-1790 is 12+.

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