Myths at War
- Players: 2–6 players
- Play time: 20 min
- BGG rating: 7.3
About Myths at War
Myths at War, first published as Guerra de Mitos, is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each expansion increases both the number of available mythologies and the game possibilities. This first installment of Myths at War contains 300 cards split between the Nordic, Egyptian and Japanese mythologies (GDMI+GDM3 spanish editions). Each mythology includes two pantheons (cards that define your game strategy) + cards for the gods deck (which includes characters, events and resources) + cards for the designs deck (actions, equipment and summonings). Each player in Myths at War needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each expansion increases the diversity of characters, actions and strategies you can use in order to achieve victory but all expansions can be played on his own. During the game, each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion.
- Released
- 2013
- Designer
- Francisco Gallego Arredondo
- Age
- 10+
- Best with
- 2 players (BGG community)
Rules and prices
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How many players can play Myths at War?
Myths at War plays with 2–6 players.
What is the best player count for Myths at War?
BoardGameGeek community voters say Myths at War is best with 2 players (25 votes).
How long does Myths at War take to play?
A game of Myths at War takes 20 min.
What age is Myths at War for?
The recommended minimum age for Myths at War is 10+.
Myths at War expansions
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