Retreat to Darkmoor
- Players: 2–4 players
- Play time: 30–45 min
- BGG rating: 6.3
About Retreat to Darkmoor
The foul forces of Darkmoor have amassed their legions to strike at the Capital City. Despite their well-laid machinations, something awaits them within the city walls: the realm's legendary heroes, who have gathered to council the king. Failing to siege the city, each overlord's minions must now retreat to Darkmoor lest they be captured—or worse. In Retreat to Darkmoor, 2-4 players assume the roles of dark overlords of the realm, each commanding an identical deck of minions. Your goal: to successfully evade the legendary heroes and take refuge in the various locations of Darkmoor. Each minion that manages to escape will count toward control of a location, but beware of your so-called collaborators, as each overlord also scores points for eliminating rival minions!
- Released
- 2016
- Designers
- Matt Loomis, Isaac Shalev
- Age
- 14+
Rules and prices
Eko hasn't read this one yet
We don't have the Retreat to Darkmoor rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebookRetreat to Darkmoor FAQ
How many players can play Retreat to Darkmoor?
Retreat to Darkmoor plays with 2–4 players.
How long does Retreat to Darkmoor take to play?
A game of Retreat to Darkmoor takes 30–45 min.
What age is Retreat to Darkmoor for?
The recommended minimum age for Retreat to Darkmoor is 14+.
Retreat to Darkmoor expansions
Playing Retreat to Darkmoor? Track it in Meepzy
Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.