Skeptics
- Players: 1–4 players
- Play time: 30–120 min
- BGG rating: 7.7
About Skeptics
"You know ghosts are real; you have seen them. To you, the paranormal is normal, but convincing others that these sightings aren’t a hoax, that’s the difficult part. Assemble your team and then race against the clock to gather the evidence and prove that ghosts exist!" SKEPTICS is a cooperative, dice rolling game, where players explore potentially haunted locations to prove the existence of ghosts. 1-4 players take on the role of paranormal Investigators gathering evidence of the paranormal. Investigators race against the clock exploring rooms and rolling dice to match icon sets to Search, Reveal, and Solve Clues. Each Clue will lead Investigators one step closer to revealing the Ghost. Environment Cards are drawn every hour, which may have hazards and conditions that will impede the Investigators’ progress. Investigators win if the existence of the Ghost can be proven in time, but Investigators fail if time runs out.
- Designer
- Jonathan Usiak
- Age
- 14+
- Best with
- 2 or 3 players (BGG community)
Rules and prices
Eko hasn't read this one yet
We don't have the Skeptics rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebookSkeptics FAQ
How many players can play Skeptics?
Skeptics plays with 1–4 players.
What is the best player count for Skeptics?
BoardGameGeek community voters say Skeptics is best with 2 or 3 players (4 votes).
How long does Skeptics take to play?
A game of Skeptics takes 30–120 min.
What age is Skeptics for?
The recommended minimum age for Skeptics is 14+.
Skeptics expansions
Playing Skeptics? Track it in Meepzy
Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.