Victory: The Blocks of War – Logistics Set

Expansion for Victory: World War II

Victory: The Blocks of War – Logistics Set

  • Players: 2–6 players
  • BGG rating: 7.0

About Victory: The Blocks of War – Logistics Set

The Logistics set adds factories and other logistical issues to Victory. Land, sea and air units each have their own factories, replacing the generic city production points of the standard game. Airfields can now be built, allowing air units to land even without a city or town. Mulberries are temporary ports that can be built by Marines. A storm affects a cluster of seven hexes and moves randomly each turn, preventing unit movement. All the logistics installations can be attacked and damaged or even destroyed, as can now bridges and canals, and appropriate markers are provided. Expands: Victory: World War II

Released
1999
Designers
Tom Dalgliesh, Grant Dalgliesh
Age
12+

Rules and prices

Eko hasn't read this one yet

We don't have the Victory: The Blocks of War – Logistics Set rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.

Upload the rulebook

Victory: The Blocks of War – Logistics Set FAQ

How many players can play Victory: The Blocks of War – Logistics Set?

Victory: The Blocks of War – Logistics Set plays with 2–6 players.

What age is Victory: The Blocks of War – Logistics Set for?

The recommended minimum age for Victory: The Blocks of War – Logistics Set is 12+.

Playing Victory: The Blocks of War – Logistics Set? Track it in Meepzy

Track your plays and scores, see your stats and ask Eko rules questions at the table. Free on iOS and Android.

Download on the App StoreGet it on Google Play