Shot and Shell: Naval Combat in the Civil War

Shot and Shell: Naval Combat in the Civil War

  • Players: 1–4 players
  • Play time: 120 min
  • BGG rating: 7.3

About Shot and Shell: Naval Combat in the Civil War

"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps. Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play. The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.

Released
1987
Designer
Roger Nord
Age
12+
Best with
2 or 4 players (BGG community)

Rules and prices

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Shot and Shell: Naval Combat in the Civil War FAQ

How many players can play Shot and Shell: Naval Combat in the Civil War?

Shot and Shell: Naval Combat in the Civil War plays with 1–4 players.

What is the best player count for Shot and Shell: Naval Combat in the Civil War?

BoardGameGeek community voters say Shot and Shell: Naval Combat in the Civil War is best with 2 or 4 players (3 votes).

How long does Shot and Shell: Naval Combat in the Civil War take to play?

A game of Shot and Shell: Naval Combat in the Civil War takes 120 min.

What age is Shot and Shell: Naval Combat in the Civil War for?

The recommended minimum age for Shot and Shell: Naval Combat in the Civil War is 12+.

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