Red Sun Rising: The Russo-Japanese War 1904-05
- Players: 2 players
- Play time: 240 min
- BGG rating: 7.0
About Red Sun Rising: The Russo-Japanese War 1904-05
Red Sun Rising: The Russo-Japanese War 1904-05 is a brigade/divisional level simulation of the Russo-Japanese War 1904-1905. The game map shows the theater of operations. The playing pieces represent the armed forces, both land and sea, of both belligerents that participated in the conflict. Components: one sheet of 400 counters, one sheet of 100 ship counters, one land map/strategic naval map, one tactical naval display, one rules booklet, one Japanese unit assignment Chart, one Russian unit assignment chart. Game Design: Frank Davis Game Development: Mark Herman Graphic Design: Redmond A. Simonsen
- Released
- 1977
- Designers
- Frank Davis, Mark Herman
- Age
- 12+
- Best with
- 2 players (BGG community)
Rules and prices
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Upload the rulebookRed Sun Rising: The Russo-Japanese War 1904-05 FAQ
How many players can play Red Sun Rising: The Russo-Japanese War 1904-05?
Red Sun Rising: The Russo-Japanese War 1904-05 plays with 2 players.
What is the best player count for Red Sun Rising: The Russo-Japanese War 1904-05?
BoardGameGeek community voters say Red Sun Rising: The Russo-Japanese War 1904-05 is best with 2 players (3 votes).
How long does Red Sun Rising: The Russo-Japanese War 1904-05 take to play?
A game of Red Sun Rising: The Russo-Japanese War 1904-05 takes 240 min.
What age is Red Sun Rising: The Russo-Japanese War 1904-05 for?
The recommended minimum age for Red Sun Rising: The Russo-Japanese War 1904-05 is 12+.
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