Expansion for Axis & Allies

Honor & Infamy: Generals and Admirals

  • Players: 2–5 players
  • Play time: 60–240 min

About Honor & Infamy: Generals and Admirals

Honor & Infamy: Generals and Admirals does not change how Axis & Allies is fought. It puts the men who commanded those armies and fleets into the war. Patton drives the attack when others would wait. Rommel turns a retreat into a counterstroke. Nimitz holds until the fleet can strike together. Zhukov will not give back ground already paid for. Montgomery builds the defense until it holds. Yamamoto times the carrier strike so the enemy never sees it coming. Compatible with 1941, 1942, Europe 1940, Pacific 1940, North Africa, Stalingrad, D-Day, Battle of the Bulge, and more, plus Honor and Infamy: Special and Covert Operations.

Released
2026
Designer
Daen Hudspeth
Age
8+

Rules and prices

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Honor & Infamy: Generals and Admirals FAQ

How many players can play Honor & Infamy: Generals and Admirals?

Honor & Infamy: Generals and Admirals plays with 2–5 players.

How long does Honor & Infamy: Generals and Admirals take to play?

A game of Honor & Infamy: Generals and Admirals takes 60–240 min.

What age is Honor & Infamy: Generals and Admirals for?

The recommended minimum age for Honor & Infamy: Generals and Admirals is 8+.

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