About Market Movements
The expansion takes the form of 20 unique cards, five of which are revealed at the start of the game. The cards, which represent different effects, can be used once only per game, by anyone at the table, as an action. The cards represent everything from devious sabotage to risky trade-offs. Once revealed, they're akin to a loaded revolver in the middle of the game table: whether you want to use them to level the playing field, or utilise them as a bargaining tool should you think someone is bluffing. Think somebody escaped with too many juicy profits? Bring them back in with a Bailout. Want to expose someone's workforce? Employ some Hackers. Think someone is too close to Downsizing? Surprise them with some friendly Interns. Market Movements is a simple addition that gives you so many possibilities for different avenues of game play. Whether you want a grudge match with a rival or a more interesting game with a group of friends, we hope this will add a great deal more playability to the core game.
- Released
- 2016
- Designer
- Lewis Shaw
- Age
- 10+
Rules and prices
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Upload the rulebookMarket Movements FAQ
How many players can play Market Movements?
Market Movements plays with 2–6 players.
How long does Market Movements take to play?
A game of Market Movements takes 10–40 min.
What age is Market Movements for?
The recommended minimum age for Market Movements is 10+.
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