Texas Bingo

Texas Bingo

  • Players: 1–4 players
  • Play time: 15–30 min
  • BGG rating: 5.4

How to play

Setup, how a turn works and how the game ends, summarised from the rulebook by Eko, Meepzy's rules assistant.

Here is how to play the game:

Setup

  1. Combine the 52 playing cards (excluding the 2 jokers) with the 12 event cards into a single deck, shuffle it well, and place it face down in the center (p. 2).
  2. Shuffle the 18 mission cards and place them in the center (p. 2).
  3. Each player takes a player screen, a 5x5 bingo board placed behind the screen, and a tile rack loaded with all 52 tiles covered by a tile rack cover (p. 2).
  4. Deal 2 mission cards to each player, and each player chooses 1 mission card to keep face down while returning the other to the box (p. 2).

How a Turn Works

  1. A starting player is chosen at random and reveals the top card of the deck (p. 3).
  2. When a card is revealed, all players simultaneously find the matching tile on their tile rack, remove it, and place it into any empty space on their bingo board (p. 3). Once placed, a tile cannot be moved (p. 3).
  3. When an event card is revealed, it must be resolved immediately according to its specific effect—such as Crossroads, Tunnel, or Sandstorm—which may involve revealing extra cards, drawing face-down cards, or placing tiles under special restrictions (p. 3).
  4. Because event cards might cause players to use different cards, players must keep their tile racks fully covered so opponents cannot see which tiles were used (p. 3). After tiles are placed, the next card is revealed and the process continues (p. 3).

How the Game Ends

  1. The game is played over 25 turns, continuing until all players have completely filled their 5x5 bingo boards (p. 2, p. 3).
  2. Once the boards are full, the screens are removed and players compare each of the 12 lines (5 horizontal, 5 vertical, and 2 diagonal) to form Texas Hold'em poker hands (p. 2, p. 3, p. 5).
  3. Players earn points for having the highest-ranking poker hand in each line, and also add any bonus points from their completed mission cards (p. 2, p. 3).
  4. The player with the highest total score wins, and in the case of a tie, the player who formed the single highest-ranking hand wins (p. 2, p. 3).

This summary was written by Eko from the game's own rulebook. It covers the essentials, not every edge case. For a specific rule, ask Eko and get the page it came from, or open the manual in the Archive.