Burnside Takes Command

Burnside Takes Command

  • Players: 2 players
  • Play time: 120 min
  • BGG rating: 8.3

About Burnside Takes Command

One of the Great Campaigns of the American Civil War series modules. This one covers Ambrose Burnside's attempt to cross the Rappahannock River in late 1862, a campaign which ended with the Battle of Fredericksburg. Necessary command counters are from The Skirmisher #2 and the maps from Stonewall's Last Battle: The Chancellorsville Campaign and Grant Takes Command. This module is found in The Skirmisher #2.

Released
2003
Designers
Ed Beach, Karl Laskas
Best with
2 players (BGG community)

Rules and prices

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Burnside Takes Command FAQ

How many players can play Burnside Takes Command?

Burnside Takes Command plays with 2 players.

What is the best player count for Burnside Takes Command?

BoardGameGeek community voters say Burnside Takes Command is best with 2 players (3 votes).

How long does Burnside Takes Command take to play?

A game of Burnside Takes Command takes 120 min.

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