Zero Two Five
- Players: 3–5 players
- Play time: 30 min
- BGG rating: 7.7
About
Rock beats Scissors, Scissors beat Paper and Paper beats Rock. But in the end, be prepared for surprises, as only the right number of wins matters. Play your cards strategically, because winning doesn't always matter. Prepare for exciting rounds in which you only score points by winning zero, two or five matches. Zero Two Five is a card game in which your objective is to win 0, 2 or 5 tricks(the numbers represented by Rock, Scissors and Paper respectively). The first player to get three score tokens or the player who gets the most points is the winner. —description from the publisher
Eko hasn't read this one yet
We don't have the Zero Two Five rulebook. Upload it in the Archive and Eko will answer rules questions from it, with the page each answer came from.
Upload the rulebook