Hyperstar Run: Trapped

Expansion for Hyperstar Run

Hyperstar Run: Trapped

  • Players: 1 player
  • Play time: 15 min
  • BGG rating: 7.6

About Hyperstar Run: Trapped

As if the Hyperstar base wasn’t already dangerous, the enemies have set traps throughout the level. Watch your step or you’ll end up in serious trouble! Trapped 6-card expansion features trap cards that complicate your path forward. Revealing one might extend your combo—or activate a trap that sets you back. Whenever you combo your way into a facedown level card, it might be a trap. Flip a trap card, and if it connects to your combo line, it replaces the next level card. This might extend your combo, or it might spring the card’s trap! If a trap has been triggered, it has an immediate negative effect as well as an enemy that must be defeated before you can continue moving.

Released
2025
Designer
Scott Almes
Age
8+
Best with
1 player (BGG community)

Rules and prices

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Hyperstar Run: Trapped FAQ

How many players can play Hyperstar Run: Trapped?

Hyperstar Run: Trapped plays with 1 player.

What is the best player count for Hyperstar Run: Trapped?

BoardGameGeek community voters say Hyperstar Run: Trapped is best with 1 player (1 vote).

How long does Hyperstar Run: Trapped take to play?

A game of Hyperstar Run: Trapped takes 15 min.

What age is Hyperstar Run: Trapped for?

The recommended minimum age for Hyperstar Run: Trapped is 8+.

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