Lost Ruins of Arnak

Lost Ruins of Arnak

  • Players: 1–4 players
  • Play time: 30–120 min
  • BGG rating: 8.1

How to play

Setup, how a turn works and how the game ends, summarised from the rulebook by Eko, Meepzy's rules assistant.

Setup To set up the game, place the main board in the center and give each player a player board with their archaeologist figures and research tokens (p. 6, 28). Place the resource tokens, fear cards, and site tiles on the supply board (p. 15, 24). Shuffle the artifact and item decks, placing them in their designated spaces, and deal 1 artifact and 5 items face up into the card row next to the moon staff (p. 15). Mix up the idol tiles and randomly assign them to the sites on the island board (p. 15). Finally, place the moon staff at round I to mark the beginning of the game (p. 8, 15).

How a Round and Turn Work The game is played over 5 rounds (p. 7). Each round proceeds with the following steps:

  1. Draw: All players draw cards from their decks until they have a hand of 5 cards (p. 7).
  2. Take Turns: Starting with the player who has the starting player marker, players take turns clockwise (p. 7). On your turn, you may perform one main action plus an unlimited number of free actions (p. 8).
  3. Pass: On your turn, you may choose to pass to indicate you are done playing for the remainder of the round (p. 7, 9).
  4. Set Up for the Next Round: Once all players have passed, cards in play areas are shuffled and returned to the bottom of decks, the board is prepared for the next round, and the starting player marker is passed to the left (p. 7, 8).
  5. Move the Moon Staff: Move the moon staff to mark the passage of time (p. 8).

On your turn, your main action can be one of the following choices:

  • Dig at a Site (p. 8, 27)
  • Discover a New Site (p. 8, 27)
  • Overcome a Guardian (p. 8, 27)
  • Buy a Card (p. 8, 27)
  • Play a Card (p. 8, 27)
  • Research (p. 8, 27)
  • Pass (p. 8, 27)

How the Game Ends The game ends after 5 rounds when the moon is full (p. 8). At the end of the game, players' points are recorded on a scoring sheet from various sources such as research tokens, temple tiles, idols, guardians, items, artifacts, and fear cards, and whoever has the most points wins (p. 19).

This summary was written by Eko from the game's own rulebook. It covers the essentials, not every edge case. For a specific rule, ask Eko and get the page it came from, or open the manual in the Archive.