Expansion for The Sword and the Flame
Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt
- Players: 2–6 players
- Play time: 180 min
- BGG rating: 8.5
About Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt
From the back of the book: Boxer Rebellion: Admiral Seymour's Relief Attempt features 10 action-packed historical scenarios from the first phase of the Boxer Rebellion. Fanatical Boxers, The Chinese Imperial Army and a train bound Allied force battle it out on the way to Peking. Also featured are three scenarios from pre-European involvement where the Chinese Army tried to suppress the growing Boxer movement. The scenarios: 1. Senlou Temple - October 18, 1899 Chinese Army vs. Boxers 2. Laishui Boxing Grounds - May 16, 1900 Chinese Army vs. Boxers 3. Boxer Revenge - May 18, 1900 Chinese Army vs. Boxers 4. Skirmish on the Rails - June 11, 1900 5. Anting Station - June 13, 1900 6. The Relief of Lofa Station - June 14, 1900 7. Cracker Guns - June 20, 1900 8. General Nieh's Pursuit - June 21, 1900 9. The Battle of Peitsang - June 21, 1900 10. Hsiku Arsenal - June 22, 1900 These scenarios are organized to be played using The Sword and the Flame, but can easily be adapted to any rules set. Units are set at 8 figures instead of the traditional 20. This allows for faster play, greater flexibility and ... your 20-figure units become 2½ units instantly! All scenarios are played ona 4x6' table. Give it a try! Other sections include: - Uniform inforamtion - History of the period! - Information on the Chinese and European Forces
- Released
- 2003
- Designer
- Mark Fastoso
Rules and prices
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How many players can play Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt?
Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt plays with 2–6 players.
How long does Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt take to play?
A game of Colonial Campaigns: Boxer Rebellion – Admiral Seymour's Relief Attempt takes 180 min.
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