How to play
Setup, how a turn works and how the game ends, summarised from the rulebook by Eko, Meepzy's rules assistant.
Here is a general overview of how to play the game, based on the provided rules.
Setup
Shuffle the deck and deal cards face down to each player: 10 cards each for 2 to 3 players, or 8 cards each for 4 to 5 players (p. 3). Players may look at their dealt cards, but must keep them secret from opponents (p. 3).
IMPORTANT: You cannot change the order of the cards in your hand! (p. 3)
Stack the remaining cards face down in the center of the playing area to form the Jungo draw pile, leaving space for a discard pile (p. 3). The player who most recently ate a banana goes first, and play continues to the left (p. 3).
How a Turn Works
If there are cards on the table from your previous turn, discard them at the start of your turn (p. 2). On your turn, you must choose one of two main actions:
- Play one or more cards: Play cards from your hand face up in front of you (p. 3). These cards must all be the same number, next to each other in your hand, and stronger than the cards already on the table (p. 3). A combination is stronger if it has either the same number of cards of a higher value, or simply more cards regardless of value (p. 3). If you beat the table's combination, take all cards of the beaten combination and either add them to your hand (wherever you want, even splitting them) or discard them into the discard pile (p. 3, 4, 5).
- Go to the Jungo: If you cannot or do not want to play cards, draw the top card from the draw pile and either add it to your hand, discard it into the discard pile, or call for the law of the Jungo (p. 4). To call for the law of the Jungo, place the drawn card in front of you, announce "JUNGO!", and add more adjacent cards of the same number from your hand if necessary to form a stronger combination (p. 4).
If no other players beat your combination during the round, discard it at the beginning of your next turn and play any card or adjacent cards from your hand to start a new round (p. 1). If the draw pile ever runs out, shuffle the discard pile to form a new draw pile (p. 1).
How the Game Ends
The first player to play all of their cards wins the game (p. 1). Because games tend to be quick, it is recommended to play several rounds in a row, with the first player to win 2 rounds winning the overall game (p. 1).
This summary was written by Eko from the game's own rulebook. It covers the essentials, not every edge case. For a specific rule, ask Eko and get the page it came from, or open the manual in the Archive.